I'm hooked on the The Portable Wargame by Bob Cordery. I may adopt it to my own particular
style of adding and subtracting dice vice roll modifiers and using square bases for movement vice a squared grid and like hexes over squares. I've recently ordered some hexes from GHQ and a fellow wargamer on TMP.
I do want to have a few more playtests of it first. As a solo-wargamer I've found small math can be tedious. However this is not a DBx style game. I will post my first full battle report with these rules soon. I've been doing small little "test" scenarios with dice and bases only.
I love the exhaustion point mechanism. Also these rules can easily be adjusted for any period including naval warfare. Bob has given us a toolbox with the Portable Wargame.
3 comments:
I look forward to reading how your play-tests go with considerable interest.
All the best,
Bob
Jeff,
I look forward to the batreps, been a fan of The Portable Wargame for awhile now.
V/R,
Jack
Thank you Bob and Jack.
Post a Comment