Welcome to AGSH. A solo-wargames blog dedicated to my father and the world's most noble hobby; collecting toy soldiers. Here toy soldiers clash in great battles from scales of 2mm to 1/6 scale.

"Truly it can be said of him, without count are his soldiers & beyond measure his might." - Prince Edward in reference to Lord Butler & his invasion force departing London for Mars.

Saturday, December 31, 2016

2016 in Review

Happy New Year! 2016 started out pretty strong in the hobby but some unexpected changes occurred in mid-September that ground my war to a virtual halt. My painting numbers more than tripled from 2015 but the amount of battles fought dropped to less than half of that year.

I don't expect a big hobby rebound in 2017 but will aim for a steady progression of my war effort.I am still feeling a strong pull to microscales and may begin to push further in that direction.

2016 Painting
3mm: 220
6mm: 7
15mm: 3
25mm: 4
54mm: 1
Terrain/Acc: 7
Total: 256

 2016 Battles
Ancients: 1
Risk: 1
Colonial: 3
Fantasy: 5
World War II: 4
Total: 14

Wednesday, September 14, 2016

3mm Royal Marines Light Infantry Regiment

Here is the RMLI Regiment which together with a battery or two will serve as the Naval Brigade to my colonial forces.

Monday, September 12, 2016

More 3mm ACW Union Army Regiments

This weekend I painted up 76 3mm models. One Union Infantry Regiment and one Zouave Regiment. It's hard to make out but I painted the regulars with light blue trousers this time around. The Zouaves have red pants, blue coats and red caps. Please note the flags. Next time I will experiment with taking pictures of each regiment separately.

Thursday, September 8, 2016

More 3mm Colonial Sudan War Elements

Yesterday I painted up another British infantry regiment and another Madhi warband. This time I gave the British red coats. I really like how they came out. The temptation to go with red from here out will be strong, especially since these soldiers will one day serve the Queen on Mars.

Tuesday, September 6, 2016

First 3mm Mahdists Warband Unit

Along with the British soldiers from my previous post I also painted up these ruffians.

 I hope you can see the green Mahdi flag with the white circle near the center.

These fuzzy's are led by the chieftan with the red turban and sword.

First 3mm Colonial British Units

Forced myself to sit down paint tonight and I am glad I did. While painting I listened and occasionally watched a documentary on the Yom-Kippur War. I painted 34 soldiers total with the mounted officers counting as one each. I am happy with the result.

I painted the British with khaki uniforms. I will use red for the next regiment to see which I prefer. I don't mind using red or khaki as these troops will see multiple actions.

Note the officers. Aren't they splendid. A gentleman should look smart in front of the men. Wouldn't you agree? Yes I love ZULU!

Note the white equipment belts and satchels.

Monday, August 22, 2016

3mm Union Army - First Regiments

Sunday night I painted up an infantry regiment and artillery battery for my 3mm Union Army, Irish Brigade. I used a blue spray primer from Army Painter and based the models on cut vinyl floor tile 50mm x 40mm. Tonight I sat down to paint and flock the bases. I am not overly happy with how they turned out. The flock/paint had trouble adhering to the base. I've not encountered this before. Perhaps next time I should use a glue/paint mixture. Also it seems using the blue primer was a mistake. I think and others have posted that for this scale priming in black handles your highlighting.For now though they stand ready to serve their adopted country. The next regiment I paint will be primed black.

Friday, August 19, 2016

First 3mm Models for Colonial British Brigade/Division

Micro-scale wargaming continues to draw me in. Here are the first units for a British Colonial Army Brigade. Like the 3mm ACW regiment in my previous post these models too will see double service. On Earth and Mars. These particular models are WW1 French Infantry & WW2 Polish Cavalry. These models too will be primed and painted up either Saturday or Sunday evening. These soldiers are based on a 40mm x 30mm base.

First 3mm Regiment for the American Civil War

These models are from a sample pack of O8 minis from PicoArmor. I have several models left over but there were enough models in the pack to make this regiment. Either Saturday night or Sunday evening I will prime the models and paint them up as a Union regiment. This regiment will also see service in a fictitious campaign "Clockwork Civil War" inspired by Ken van Pelt's game that I played in at Recruits several years ago.

I have another sample pack I bought last year but have misplaced it. I am very happy with how the models turned out on the base, which by the way is 50mm frontage with a 40mm depth. My next order from PicoArmor I will try to include some more civil war models.

Tuesday, August 16, 2016

Reinforements from PicoArmor

The picture didn't turn out very well but here are my latest 3mm purchases from PicoArmor. These models will serve as both colonial warfare and steampunk forces. There is however one pack alone that will solely be used for historical American Civil War battles and Steampunk Clockwork Civil War battles. I am looking forward to basing and painting them up. I find as time goes on that I am more and more drawn to micro-scale wargaming.

I was inspired by the 2mm Colonial models over on Paul James' Steel On Sand blog and by Ken Van Pelt's 5mm Clockwork Armies on his Penny Whistle blog. Which if you check my history here you will see I've actually commanded his models in battle.

5Core Second World War & Modern Warfare Notebook

I've been picking up a lot of the Nordic Weasel Games 5Core titles of late. I printed some out and placed them in this notebook. I wanted to show it off. I'm a little proud of it for some reason.

5Core Brigade Commander - Test Game 3

I started another test game of 5Core Brigade Commander yesterday and finished it up within the first 10 minutes today. Game 3 allowed me to see close assault and that it is deadly. Both sides scurried at least once with the opposing side units that viewed any movement scurrying as well. There is still a gray area for me.
  • I am unsure of what purpose a HQ unit has.
  • Assuming a straight up battle, at what point is the battle over?
  • How to insert the random 100 events and how best to handle them.
  • Also a little unsure on how to designate units, ie armored cars etc.

I will sit back down tonight to review the rules again and decide how best I want to add attachments or artillery units. I'm a big fan of artillery on the battlefield. After all it's the King of Battle.

Now with that said let me be clear. I am absolutely thrilled over the combat resolution system. As a solo-wargamer one roll and done is the pinnacle of efficiency and doesn't wear you down rolling for both sides. I like the possible special actions at the start of each turn.  I suppose part of the fog in my head is my mind is reeling with the possibilities the 5Core system presents my gaming hobby.

More Second World War fighting shown below.

Germans go first and sure enough rolled a scurry action.


Close combat assault resulted in a destroyed Soviet armor company.

Saturday, August 13, 2016

5Core Brigade Commander - Test Game 2

Reset my table forces for another test game of Brigade Commander by Ivan Sorenson of Nordic Weasel Games. As before I only played out a few turns. I've been fighitng something this week as I've been tired and generally lethargic since Wednesday. Anyhow I've been reading up on the rules and writing down notes. I also changed the movement rate to better suit my gaming needs. Movement is in base depth vice inches with foot models having a 2 movement rate and (for this game) vehicles having a 4 MR.
Germans roll a Scurry on turn 1. Soviets on right flank see it and counter.

Things seemed to flow a lot smoother this time. While I feel I have the combat outcomes down I'm still learning the different levels of morale that is inflicted on targets and how they must behave with them.
German armored cars engage a Soviet infantry company
 and force them to withdraw.

Hopefully Monday night I will feel better and have the elan to test out an entire battle. I'm going to have to rework the QRS for 5Core Brigade to better suit my needs. I want an explanation of the morale effects and what they must do to overcome them.

Soviets roll up a fire fight.

German infantry company shoots at Soviet armored cars
 but do little to them.

Soviet infantry shoot at a German armored car company and
 send them packing for cover.

German armored car troop regroups behind a hill.
Note the hunkered down morale status marker.

Tuesday, August 9, 2016

5Core Brigade Commander - Test Game

I've been quite excited to play the 5Core series of rules from Nordic Weasel Games. I've buying them up over the past few weeks and some of the supplements. So tonight I had time to sit down and layout a few terrain pieces and setup a couple of regiments to fight each other.  I only played a few turns as I'm not 100% sure that I have the rules correct yet. So I would appreciate any feedback on the notes I display here.

The battlefield, Blue on the South, with Red holding the North.
For Blue they took a SCURRY, which also gives Red a free
 SCURRY, correct?

Blue used scurry so on Red's turn they opened fire at
those in range.  No effect.
Another Red unit shoots with no effect.
Blue turn. Blue Foot shoots (1d6) at the Red Armor and
rolls a 1 on their shock die.
The result of the shock die indicated that the Armor target
 had to withdraw 6" back.
Red turn. They roll a firefight.
Red grunts fire to no effect.
These Red troops delivered harsh fire?
The result of the Red shooting pushes the Blue armor
 back behind closest terrain feature?

Any comments are appreciated.