Welcome to AGSH. A solo-wargaming blog dedicated to my father and the world's most noble hobby; collecting toy soldiers. Here toy soldiers clash in great battles from scales of 3mm to 54mm.

"Truly it can be said of him, without count are his soldiers & beyond measure his might." - Prince Edward in reference to Lord Butler & his invasion force departing London for Mars.

Monday, August 31, 2015

WW2 15mm German Army Reinforcements

I added two more units to my 15mm OHW German Army. The additional infantry unit wasn't thought out very well. I had the models and the extra base so I threw them together before realizing I already had 4 units of infantry already.

Fantasy Toy Soldiers: Centaurs, Ogres & Minotaurs.

I found these on eBay. I bought them with the intention of adding them to my upcoming battles of Dragonriders of the Styx. However I am very tempted to make them into a warband on their own. However they are quite a bit larger than 28mm.

WW2 10mm German Army

I have shown pictures of this army in battle reports but never posted a showcase of it. It is my intention to use this army for One Hour Wargames, my own Brigadier General wargame and future games of Weird War II.

WW2 10mm French Army

I have shown pictures of this army in battle reports but never posted a showcase of it. It is my intention to use this army for One Hour Wargames, my own Brigadier General wargame and future games of Weird War II.

Friday, August 28, 2015

WW2: One Hour Wargames - Delaying Action at Wassuphomi Pass, North Africa

I wanted to test out my new damage marker system and my recently rebased 15mm WW2 models and come up with a delaying action battle scenario. The American force is trying to hold up the advancing German Army. The Americans have 2 infantry and 1 artillery unit. The Germans go first and start the game with 2 advancing infantry units. One the next turn they gain 2 more units and 2 more the next. The goal of the German force is to make it off the board edge. The game lasted 9 turns with the Germans finally destroying the American forces attempting to hold the pass. Germans earn 1 VP for each destroyed American unit and for each unit off the southern board edge. The Americans earn one VP for each German unit destroyed.

German VP 5, American VP 1.

The German Army is coming down the pass road with one unit watching their right flank.

American Infantry nervously await their first battle.

The American Artillery Battery is confident in their guns.

German left.

German right.

American center.

Artillery King of Battle.

The King of Battle takes 6 points of damage right off the bat.

Turn 2 German Armor and another infantry unit arrive.

German Armor advances on the American Artillery.

After a brutal firefight the Germans destroy an American Infantry unit.

I forgot to add double casualties for this attack.

The lone American Victory Point.

After taking a beating the last American unit is routed.

One Hour Wargames: Damager Markers

I worked up two different sets of damage markers for my battles of One Hour Wargames. The first is a set of figure bases painted red/white with a # inside them. The bases are from Mantic Games.

The next is a series of nails and beads. One inch nail adhered to the corner of a base. Add a red bead then the unit has taken 5 points of damage. Add a white bead the unit has only taken 1. I have several other colors of beads to choose from and may come up with some ideas for colors like a green bead would indicate a fantasy unit has been poisoned. Blue might be a buff or curse of some sort. Here is the same unit from above with beads to indicate 6 points of damage.

WW2: One Hour Wargames 15mm U.S. Army Regimental Combat Team

I reworked this Army from my existing Flames of War and Combat WW2 collection. As with the Germans I intend to push this force out to 10 units as well in the future.

1 Armor
1 SP Anti-Tank Gun
1 Artillery
3 Infantry

WW2: One Hour Wargames 15mm German Panzer Group

Here are the first 6 units of my 15mm German Panzer Group. These are reworked models from Flames of War & Combat WW2. Although six is the largest requirement for an OHW army I do plan to increase this set to 10 eventually.

1 Armor
1 Artillery SP
4 Infantry

New Additions as of August 31st, 2015

Wednesday, August 26, 2015

One Hour Warhammer: Chaos Dwarfs Module

I present my latest One Hour Warhammer Module: Chaos Dwarfs.

Chaos Dwarfs 1.0

Friday, August 21, 2015

My Other Generic Fantasy Models & Gaming

I have a lot of 15 & 28mm fantasy models. Most of which is unpainted or even primed. However I do have a few armies that are complete and I've decided to start converting those over to One Hour Wargames bases. Now this is all in addition to the 15mm models I've picked out to represent the two factions I want for a One Hour Game of Thrones campaign.

Although, I am not sure on what kind of campaign to run with them. I might consider the Forgotten Realms or the Pathfinder World. Another imaginary world of my own creation too might be suffice. I don't know yet. Part of what hinders gaming for me and others is a plausible narrative to the models and the battles.

I have models that I've owned for years that never saw service but I bought because I liked the models despite the fact that I couldn't at the time use them. This is all changing now thanks to One Hour Wargames and it's subtle yet brilliant tactical simplicity.

Several of my 28mm sets will be geared for the Dark Sun campaign I wish to game. However that leaves plenty for other settings. Also in addition to all this the 6mm fantasy bug is biting at me along with using 10mm Pendraken models to fill gaps in my One Hour Warmaster armies.

Also I feel that I am close to having a set of skirmish rules to accompany my One Hour Wargames mass battles.  But I am also looking hard at the Age of Sigmar rules. There are several skirmish only forces I would like to accomplish. I already have a set of 25mm Samurai and another of Fantasy Viking (Prince Wulfgar) types. Also I have a box set up to take to ReaperCon in the Spring for the metal trade.

Now in reference to settings I am growing tired of trying to flesh out whole new worlds from scratch and have started looking at existing campaign worlds to either game in or convert to my liking. For example the Iron Kingdoms, gaming as is. Warhammer Old World, gaming as is. The Dark Sun setting, modding to suit my interest. Middle Earth, modding to suit my interest.

Possible future campaign settings.....

Generic 15mm
Generic 6mm
Generic 10mm
Generic 25mm

One Hour Warmaster - Goblins Army

I bought these models on eBay last year and have rebased the core units for One Hour Warmaster. I will probably leave the character models alone on their oversize bases. This army still needs 2 more units to make it field ready. What the picture omits due to my error is that there is a second rank behind the gobbo warriors.

One Hour Warmaster - Chaos Army Update

I painted up the Chaos Warriors unit above for my Warmaster Chaos Army last night. This puts the unit total at 5. Only 1 more unit to make the army field ready. The army presently stands at:
  • 3 Units of Chaos Warriors
  • 1 Unit of Chaos Knights
  • 1 Unit of Daemon Pack
I would like to add a unit of flyers, Harpies or some other type of unit especially a hell cannon but finding one for Warmaster is going to be almost impossible.

Thursday, August 20, 2015

One Hour Wargames: My Review

I should be picking up my war room at present vice writing this reivew. However as I look at my models that are still based up for other systems and think of how I am going to rebase them  I can't help but reflect on how much more I like One Hour Wargames by Neil Thomas. I can almost see the casualties as they fall or flee and virtually feel the morale of the unit dripping away as they resolve to be steadfast and strong. OHW has upped the imagination factor for me by 10x or more and that I believe is what we as wargamers strive for in our miniatures recreation.

I can't really put my finger on why I was so keen to buy this book. I remember reading the reviews up on TMP but my first thoughts were it was overly simple. What I didn't realize until I bought and read it was that it was simple genius. Neil's rules are subtle and sophisticated. I've spent way too much time looking for that perfect set of rules to capture the feel I wanted from wargaming and at long last found it.

I was guffawed at how his army sizes capped at 6 units but then started thinking about the average size Warhammer army like this one below (*note image had to be removed Aug2017) and discovered that they almost always have around 6 core units.

So I was hooked and decided to look at basing schemes that keep with the principles I've learned on army design from the masters like Donald Featherstone and Bob Cordery on starting and keeping your armies small. I've come up with 50mm square bases for 10mm World War II as you may have seen in two of my recent battle reports here. The other base size is 1.5" x 3" for 6/10/15mm ancmed/fantasy models which you can see on my fantasy blog here: The Chronicles of Aeyr. I am also flirting with using 50x40mm bases for 1/600 VSF & moderns along with 2" x 5" for 28mm fantasy. 

Applying the principles above with Neil's suggested guidelines I now have several really well rounded forces for OHW and am close to completing several others. And most importantly to me are projects I've had sitting for years are seeing the light of day and are drawing closer to completion. 

One side effect however is that I have developed a voracious appetite for wargame scenarios. Gone are my days of the tournament style pitched battle. Done. Well it's 1600 hours here in Northwest Arkansas so I should return to cleaning up and organizing my messy war room. In closing OHW, for me, has been my best wargame purchase of 2015. Possibly in the last several years. Cheers.

Tuesday, August 18, 2015

Monday, August 17, 2015

One Hour Wargames: Dragonriders of the Styx Fantasy Rules

I wrote these up with the intention of playing a series of one off battles. Beware the dragon and his shadow.

Dragonriders of the Styx